Mar 24, 2008, 01:20 PM // 13:20
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#2
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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eh, could work if they had it in some elite areas.
but chances of us seeing this are so slim its not even worth thinking about.
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Mar 24, 2008, 01:38 PM // 13:38
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#3
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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They already have "Monster's skills''.
/not signed
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Mar 24, 2008, 01:56 PM // 13:56
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#4
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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How about a challenge mission where all you do is fight Norn with Bear Form/Ursan until you lose?
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Mar 24, 2008, 02:10 PM // 14:10
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#5
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Desert Nomad
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Yes, every mob in HM should be 5 Ursans + 3 Monks.
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Mar 24, 2008, 02:16 PM // 14:16
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#6
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Krytan Explorer
Join Date: Feb 2007
Location: Boston, MA
Guild: Higher Order [HO]
Profession: D/
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Quote:
Originally Posted by Sab
Yes, every mob in HM should be 5 Ursans + 3 Monks.
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we can call it, "GL Mode"
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Mar 24, 2008, 02:31 PM // 14:31
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#7
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Frost Gate Guardian
Join Date: Aug 2007
Location: England
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They should make it so that if the a member of the party has Ursan then all the monsters in the zone have Ursan.
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Mar 24, 2008, 02:34 PM // 14:34
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#8
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Academy Page
Join Date: Jan 2007
Location: Puerto Rico
Profession: D/
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If heroes can't use them, why should monsters?
/notsigned
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Mar 24, 2008, 02:37 PM // 14:37
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#9
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Jungle Guide
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
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Quote:
Originally Posted by Miska Bow
They already have "Monster's skills''.
/not signed
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Agreed.
12Chars
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Mar 24, 2008, 02:42 PM // 14:42
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#10
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Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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If they can use PvE skills then we should be able to use monster skills.
/notsigned
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Mar 24, 2008, 02:49 PM // 14:49
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#11
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Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Quote:
Originally Posted by Miska Bow
They already have "Monster's skills''.
/not signed
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Exactly. /not signed
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Mar 24, 2008, 02:50 PM // 14:50
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#12
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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mursaat can take my ursan for there spectral agony atm we are balancing pve not wiping the guild wars population out /notsigned.
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Mar 24, 2008, 02:53 PM // 14:53
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#13
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Krytan Explorer
Join Date: Sep 2007
Guild: [Yeti]
Profession: E/
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All HM monsters have a skill that mimics your elite and whatever level it is...... r10 ursan mob.....OF MONSTERS!!!
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Mar 24, 2008, 03:13 PM // 15:13
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#14
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Yay, that's like... what're they called... Hmm... Oh yeah, MONSTER SKILLS.
/notsigned :/
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Mar 24, 2008, 03:22 PM // 15:22
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#15
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Lion's Arch Merchant
Join Date: Oct 2007
Location: Orlando
Guild: Divine Order of Heroes
Profession: P/R
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yes that would be fun, tntf, sy, smack you with PI, then switch to bear form, with a group of 15, and just for fun you aggroed another group.
yeah that sounds fun
/not signed.
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Mar 24, 2008, 03:23 PM // 15:23
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#16
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Emo Goth Italics
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Quote:
Originally Posted by Sab
Yes, every mob in HM should be 5 Ursans + 3 Monks.
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/SIGNED!
Spirit Bond g-g-g-go!
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Mar 24, 2008, 03:43 PM // 15:43
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#17
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Miska Bow
They already have "Monster's skills''.
/not signed
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Same here. And many of them they are quite more powerfull compared to most PvE skills. Specially those with unique gold icon.
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Mar 24, 2008, 03:45 PM // 15:45
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#18
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Ascalonian Squire
Join Date: Feb 2006
Guild: Xtreme Pleasure
Profession: A/
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useless idea /notsigned
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Mar 24, 2008, 04:16 PM // 16:16
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#19
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Forge Runner
Join Date: Dec 2007
Profession: E/
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so now monsters will farm players at Olafstead? O_o
/notsigned
oh wait how's this for a laugh "Siege turtle used Ursan Strike!"
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Mar 24, 2008, 04:21 PM // 16:21
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#20
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Jungle Guide
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Well since so many people are against Ursan, and ANet obviously isn't going to do anything about it then might as well buff mobs or make them better against ursan if that's even possible.
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